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Drifting lands books
Drifting lands books










#Drifting lands books plus

Something like Tyrian, where you go from a single pea shooter to four map-crushing weapons plus a special weapon, is a much better model for shmup progression.

drifting lands books

Dragon Road (The Drifting Lands Book 2) Joseph Brassey. Customers who bought this item also bought. The basic mechanics were good, but there's a lot of "grinding" due to stages being procedurally generated, and the feeling of progression is basically nonexistent. Dragon Road (The Drifting Lands Book 2) Joseph Brassey 4.9 out of 5 stars (52) Kindle Edition. However, it also managed to have every single character except for the engineer's son be a huge jerk I wanted to see less of, so that wasn't good. The story was not good, and the plot twists with what Redemption, the villains, actually were and wanted were just weird, but as a shmup that can generally be forgiven, it's not really a story-heavy genre. This is especially true since every piece of equipment - except for the special features of a fraction of unique items - does nothing but tinker with your numbers, not opening up new capabilities in terms of the gameplay, so the progression never feels like you're going places, since the enemies' numbers are also going up as well, and so your attacks look and perform quite similarly at endgame as they did near the start of the game. See, Drifting Lands applies Diablolike stat grinding to the shmup model, except it's still a shmup and the main thing that determines how well you do is still player skill, followed by your skills (which are unlocked through game progress, rather than random), followed far, far below by what equipment you've got on your ship. I only got to grade 4 (out of 10) as part of that, so I'd have a lot more hours of grinding procedurally generated content to make my numbers go up if I really wanted to do that, but that was already my problem with the game.

drifting lands books

It took me about seven and a half hours to finish the story, so the bad definitely outweighed the good here. Three and a half hours in, I had stopped thinking that way. One hour into Drifting Lands, I thought it was a pretty cool shoot-'em-up.










Drifting lands books